Irrational Games: BioShock Developers Downsize Big Time

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Despite being touted by CNN Money as one of the best jobs out there, video game development has taken yet another hit. Following the upcoming release of the new BioShock Infinite DLC, "Burial at Sea 2" next month, game development firm Irrational Games as we know it will be no more.

While Irrational founder Ken Levine promises it will be more of a shift than a final end, all but 15 employees of the company will be getting pink slips. Irrational Games has offered those laid off the chance to use their studios to prepare themselves for a serious job hunt.

“Besides financial support, the staff will have access to the studio for a period of time to say their goodbyes and put together their portfolios. Other Take-Two studios will be on hand to discuss opportunities within the company and we’ll be hosting a recruiting day where we’ll give 3rd party studios and publishers a chance to hold interviews with departing staff.”

While Levine states in a message to fans on the company website that titles like BioShock have made Irrational “larger and more successful than we could have conceived,” its clear that bigger may not be better. Levine talks about a return to a smaller company size to pursue developing what he calls a very different kind of game, with hopes of connecting more closely with the gamers themselves.

With the recent closure of other development companies like THQ (Saints Row) and Zynga (Farmville) fans might wonder if a return to a smaller company size is the main reason for the restructure. While Levine does not discuss lack of money at all in his statement, in fact quite the opposite, he does promise that a new game is already in the talks with Take-Two Interactive, the company that supported Bioshock, He also states that the BioShock universe can carry on after the new DLC in the hands of 2K Games, of Borderlands fame.

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