Eager fans were finally able to get their hands on the highly anticipated new fighting game, Dragon Ball FighterZ when it released last Friday. Since then the game has received lots of praise for its gameplay and art style, among other things, from fans and critics alike. Not to mention the competitive fighting game community. The game mechanics offer players competitive balance while simultaneously keeping the actual controls pretty simple. It doesn’t hurt that the art style used is nothing short of gorgeous allowing them to faithfully bring the roster of characters to life. The game’s developer, Arc System Works, has a hit on their hands.
All of that said, the game isn’t without its flaws. The online matchmaking process has frustrated players, often before they’ve even played an online match. Matchmaking times are apparently less than ideal and trying to play with a friend flat out doesn’t work for many players. Bandai Namco and Arc System Works are aware of the issues and are currently working on a fix. Bandai Namco released the following statement regarding the online issues:
“The launch of Dragon Ball FighterZ has been nothing short of phenomenal in regards to support from Dragon Ball and fighting game fans. However, a side-effect of this massive support has been online-play difficulties that could not have been anticipated without the actual launch of the game taking place. We are in constant communication with the dev team, keeping them apprised of the issues, and they are working on solutions to improve the online-play experience for Dragon Ball FighterZ. We want to thank everyone for their continued patience and we’ll share more news pertaining to improvements for Dragon Ball FighterZ‘s online-play experience as soon as they are available.”
The issues seem to be due in part to the lobby system used for online play. Instead of a typical menu based presentation, players walk around as little avatars to go to various game modes. Trying to set up a private match is an even bigger hassle requiring players to be in the same lobby, create a private ring, and finally share the passkey to the private ring – what’s worse is that after going through this many players simply get an error screen saying no room was found. These issues have been exacerbated by heavy traffic through the opening weekend as Bandai Namco mentioned.
Though it’s by no means uncommon for highly anticipated titles to experience online issues at launch, it isn’t any less frustrating for the player. It’s worth noting too, that at this point Bandai Namco and Arc System Works don’t have a timetable as to when fans can expect updates to the game to fix the online problems.
Everything considered though, Dragon Ball FighterZ will go down as an overwhelming success in spite of the current problems plaguing the game, and not without good reason. As vexing as the online issues surely are, Arc System Works got a whole lot more right than wrong with Dragon Ball FighterZ.
Images: Arc System Works, Bandai Namco