The advent of VR and a renewed, mainstream interest in horror has resulted in a lot of groundbreaking new video games that aim to fully immerse players in their pursuit of survival. A new PS4 game called The Forest looks like one of the most exciting releases of 2018, throwing players into a battle against both nature and hordes of cannibalistic monsters who hunt an isolated island in search of meat. Developed by Endnight Games, the very first BETA version was released in 2014, with a 2018 release planned for the PlayStation 4.
From what we’ve seen thus far, the game looks like Minecraft by way of I Am Legend, with a hyper-realistic approach to the survival aspects, and a focus on creating a plausible and complex ecosystem for the island’s predators. Hopefully, PlayStation and Endnight figure out a way to reconfigure the game for VR. This seems like a perfect game to convince more PS4 users to get the VR headset, even though it costs more than the console itself.
Check out the Multyplayer Trailer for The Forest, which debuted at this year’s PSX Convention:
A synopsis of the game from Wikipedia reveals:
In The Forest, the player must survive on a forested peninsula after a plane crash, during which a “cannibal” is seen taking the player’s son away. The player survives by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in villages on the surface and in deep caves beneath the peninsula. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night.
However, the developers want players to question whether the island’s cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player’s base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will sometimes refrain from approaching the player if there is a campfire or torch nearby.
Though there are no set missions, there is an optional conclusion to the game. As the player progresses through the game and explores the caves underneath the forest surface, he will encounter increasingly bizarre mutations, including deformed babies and mutants with several extra appendages.
The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.
There was also a 20-minute Gameplay Demo released during PSX which showcases Endnight Games’ full talent on display in what looks to be another big step forward for video game graphics.
The game was reportedly inspired by movies like Cannibal Holocaust and The Descent, two of the most popular cannibal movies ever made. Endnight has done some cinematic work before, working on visual effects for TRON: Legacy and The Amazing Spider-Man 2, among others.
Images: PlayStation, Endnight