Regular Show toes that fine line between a fun-loving children's cartoon and an insane drug-induced adult animation.
Mordecai, Rigby and their oddly shaped, yet always entertaining, group of buddies have made fans out of kids (and even their parents). For such a great cartoon, we should have come to expect an even greater attempt at a video game based on the franchise.
It hurts to say this, but it must be said – Regular Show’s first video game is much too flawed to be enjoyable.
It pains me to say this because the concept and graphical execution of this handheld platformer is awesome. Mordecai and Rigby get transported to an 8-bit game dimension after they encounter a mystical game console. Once they step foot into this digitized landscape, the game’s graphics truly shine. The overworld map and remaining lives icons pay homage to the Super Mario Bros. games of the olden days. Running and jumping around your average quaint neighborhood and dark caverns introduces gamers to a wonderful array of 2D sprites/3D backgrounds. As far as the visuals go, everything looks good thanks to the close attention paid to the source material. The accompanying sound effects do their job, but you’ll have no reason to pay any attention to them. You might find yourself humming a few chiptune tracks, though.
When you actually get into playing the game, the concept and execution take a nosedive. Mordecai or Rigby can be chosen right in the middle of any platforming stage, although you can only use one character at a time. Truthfully, Mordecai is the only one worth playing during these sections since his double-jump is a far more useful ability. Rigby’s just…there. The fact that only one character is more desirable than the other hurts the impact of having two available characters in the first place.
The platforming sections are extremely frustrating, even with that double jump skill in tow. One-hit kills make up the bulk of the enemy encounters, so be prepared to stare at the remaining lives screen a lot. Players will be much better off not engaging with any snails or airborne creatures they encounter anyway. The problematic hit detection means your jump attacks won’t register, but your deaths certainly will. There’s a few power-up’s laying around that grant you some extra firepower (the Mullet is a life saver!), but your patience level will probably expire before you even find one. Most of the fun for these hop ‘n bop stages derive from picking up cash, VHS tapes, fanny packs,etc.
As for the old school shooting sections, they’re slightly more entertaining. Mordecai gets to vanquish evil doers in a space ship while Rigby gets to blast foes in a corridor shooter. This is the only case where you won’t want to play as Mordecai, since his stages are full of repetitive enemy types, slippery controls and slow gunplay. Rigby’s top down shooting sections can entertain at times, but the same problems that plague Mordecai’s space shoot ‘em up stages hurt Rigby’s stages too. But in the end, Rigby’s style of play is more preferable than Mordecai’s mechanics during these shooting runs.
All in all, the only thing this game has going for it is its beautiful graphics, the music and those cool little nods to the best characters and moments from the show. What keeps this game from being a hidden gem worth remembering is the ho-hum gameplay, frustrating one-hit kill system and its lack of fun. Regular Show fans deserve better.
This soon-to-be bargain bin 3DS platformer is a lackluster attempt at bringing Mordecai and Rigby into the world of gaming.